Tag: SINE MORA
Difficulty
This mechanic appears in most action games developed by GRASSHOPPER MANUFACTURE. It allows players to tailor their confrontations with enemies to their proper skill level. In some games, higher difficulty levels also affect the player’s experience with puzzles. GRASSHOPPER has crafted games with anywhere between two and five optional levels of difficulty. Some games prohibit…
Gydeon family
Following Kymura the First Sovereign’s concession in the year 1405 IT, the Gydeon family began industrialization of the Losei province with the construction of the Losei Imperial AiBorg Factory in Cardinal Canyon. The factory’s AiBorg assembly line became operational 80 circles later. Appearances Nomenclature References
Kymura
This character had a background role in SINE MORA. Described as the First Sovereign of the Losei province, Kymura conceded to an industrial boom in the region in the year 1405 IT, paving way for the Gydeon family‘s Losei Imperial AiBorg Factory in Cardinal Canyon. Appearances Nomenclature References
Peter Morris
This LEGO enthusiast was hired by Digital Reality in 2012 to create building instructions for two SINE MORA airplanes: Merenstein IV and BS-4 VR Soprano. These instructions were available on Digital Reality‘s website until the studio’s closure. While Peter expected the project to take a couple of months, he spent much longer working on the…
Melius Frangi Quam Flecti
Appearances Nomenclature
Fortiter, Fideliter, Feliciter
Appearances Nomenclature Notes
Inter Caecos Regnat Strabo
Appearances Nomenclature
Repetitio Est Mater Memoriae
Appearances Nomenclature
GRASSHOPPER 1st COLLECTION
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This private event was held on September 14, 2011 at OPERA in Roppongi, Tokyo. It was hosted by SUDA51 and further attended by Digital Reality CEO Andrés Peller, GRASSHOPPER MANUFACTURE COO Delatrope Henry, DeNA director Kenji Kobayashi, Akira Yamaoka, and head of Microsoft Game Studios Japan Richard Newman. The event was something of a warm-up…